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old closed Setting up a zombie server even noobs understand

Kiffer-Opa
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The #1 rule on zombie maps is:
• Zombies (Terrorists) have to use only the knife.
(exception: on some maps, a machete is also allowed)

On zombie servers I discovered many times these problems:
• some zombies just don't get this simple rule and shoot every CT down
• a zombie accidently collects a weapon which just dropped on the floor, fires and kills some ppl. Bad luck for the zombie but also very annoying.

So we have to find a way to make it impossible to zombies to even collect weapons. My solution simply don't let dying people drop weapons (because dropped weapons from dead people are the problem #1 on zombie maps, I think).
This is what you have to do:
• Go to Options->More->Server - General. Set the values "mp_deathdrop" to "4" (Nothing) and "mp_dropgrenades" to "0" (Off). Don't forget to press "Apply" for each value change!
2nd idea: If possible, don't choose a zombie map where you have to close doors to block access to guns. Maybe some players just forget it and an asshole zombie makes the berserker.

On the downside, CTs can't collect weapons from dead ppl anymore. But even worse are players who simply don't get the rules and this is the best soloution I've found so far. So what do you think?

old Re: Setting up a zombie server even noobs understand

mrc1
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the maps have to be alpha 1.0!
"we don't have flashlight yet, so we can
play with alpha less than 1.0 but with fow's alpha 100%!"

- it needs an scared sound in the background

and the nades,
HE = incendiary grenade (can be flare)
Flash = blizzard grenade (it stops the enemy for a while)
Smoke = I forgot what it is...
And of course we loved Flare (LOL ) = it lights the floor
edited 2×, last 30.12.08 03:58:43 pm

old Re: Setting up a zombie server even noobs understand

RedemptionX
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How about a Man Vs Predator map? lol.

@Admirdee
"mp_deathdrop" to "4"

This allows it so when you die you won't drop anything. So it actually makes no sense whatsoever to have mp_weaponfadeout any more. Plus, Zombies still can pick up the weapon but they have to be quick to get to it.

old Re: Setting up a zombie server even noobs understand

redmonky91
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I wonder how long until zm_lila_panic_2D is released . Of course, we will need movable obstacles and stuff first, and we all know thats never gonna happen
EDIT: oh yeah, zm_lila_panic is a popular CS Source zombie map, for all who dont know.

old Re: Setting up a zombie server even noobs understand

Admir
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RedemptionX has written
How about a Man Vs Predator map? lol.

@Admirdee
"mp_deathdrop" to "4"

This allows it so when you die you won't drop anything. So it actually makes no sense whatsoever to have mp_weaponfadeout any more. Plus, Zombies still can pick up the weapon but they have to be quick to get to it.


But CT's can pickup Machete, I have try that... I set mp_weaponfadeout to 15 but Machete not disappear. CT's can get it and Zombie will die easier.

old Re: Setting up a zombie server even noobs understand

mrc1
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Admirdee has written
RedemptionX has written
How about a Man Vs Predator map? lol.

@Admirdee
"mp_deathdrop" to "4"

This allows it so when you die you won't drop anything. So it actually makes no sense whatsoever to have mp_weaponfadeout any more. Plus, Zombies still can pick up the weapon but they have to be quick to get to it.


But CT's can pickup Machete, I have try that... I set mp_weaponfadeout to 15 but Machete not disappear. CT's can get it and Zombie will die easier.


play in zm_dust and set mp_deathdrop 4

done, perfect zombie mod!

old Re: Setting up a zombie server even noobs understand

KimKat
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Maybe DC could make it restricted for the opposite team to pick up weapons items. Or the other team, maybe you can select whose the Zombie team. What does anybody thing of that?

I think DC could add somekind of option to allow this.
But still I don't understand Zombie maps. They aren't even zombies in their player graphics they are simply regular CT's and T's. Maybe DC could change all that and put in a Zombie mode, and change them into Zombie player graphics (but only in Zombie mode).
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