1
2
3
4
2
3
4
on:hit {
$damage=hit_damage("self");
msg "damage:$damage";
}
The code works fine but when I use weapons that give me additional damage just like that:
1
2
3
4
5
2
3
4
5
on:impact {
$tmp=impact_class();
$tmp2=impact_id();
damage $tmp,$tmp2,10;
}
Can anyone help me?