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on:attack2 {
if ($powerattack==1){
$powerattack=0 //turns off power attack each click
$attack=2;
jade 0.8;
}else{
$powerattack=0;
$attack=1;
jade 0.3;
}
}
on:attack1 {
if ($powerattack=1)[
$powerattack=0;
msg "POWER ATTACK OFF!,2";
}else{
$powerattack=1;
msg "POWER ATTACK READY!,4";
}
}
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on:impact {
if $attack==2{
$tmp=impact_class();
$tmp2=impact_id();
//+12 Power Bonus Damage on Flesh
if (compare_material($tmp,$tmp2,"flesh")==1){
damage $tmp,$tmp2,12;
msg "POWER ATTACK!,3"; //tells the player a PA was made
}
}else{
$tmp=impact_class();
$tmp2=impact_id();
//+6 Bonus Damage on Flesh
if (compare_material($tmp,$tmp2,"flesh")==1){
damage $tmp,$tmp2,6;
}
}
}