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Unit getting state
3 replies



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on:hit {
$health = health("self");
if($health <= 50) {
addstate "self", "electroshock";
}elseif($health <= 150) {
addstate "self", "smoke";
}elseif($health <= 250) {
addstate "self", "fire";
}
}
note that 450 hp is very much in S2. the player's normal hit without anything in his hands does 3 damage. at least for testing purposes I'd recommend to lower it to 45 hp (and the values in the script respectively).
Edit: fixed the spelling error in the script
edited 1×, last 16.03.14 06:07:20 pm

EDIT:I needed to fix the script, but its working fine. Thanks again.
edited 1×, last 16.03.14 03:52:26 pm



